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4.1 |
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Future access to the Internet and the World Wide Web may not always be through desktop computers. Common equipment, like telephones or even household appliances, will connect to the (then available) online information and service market place, and people may not even be aware of which appliances are actually connected. Instead of people taking an active role in connecting to the network, their tools will automatically connect to it without the need for a person's participation. A study by Apple Research of where the future of computing might lie and how people will work and which tools they will or would like to use then, lead to a concept describing the way in which users, their tools and 'the network' will be working together. The name for the concept - as invented by Marc Weiser - is "Ubiquitous Computing".
Thus, the goal of ubiquitous computing is to move computers away from the central focus of the user's attention (and into cupboards, behind walls, etc.), where they are used subconsciously, to enhance existing tools or communications. This whole new way of interfacing with computers, networks (such as the Internet) and the like, offers many exciting possibilities;
This chapter will give an introduction to the concept of Ubiquitous Computing (UC), which we will have a look at in section 4.2. Section 4.3 is about the concept of "Calm Technology" (CT) which extends the notion of UC and uses its principles to create technology that leads to calmness and comfort by making use of the centre and the periphery of a user's attention. Section 4.4 is about a concept called "Augmented Reality" which also makes heavy usage of the principles of UC, and which is about enhancing a user's perceptions with computation and enhancing a physical object (such as a user's desk) using computation.
At the end of this chapter, besides introducing these concepts, it should have become clear why it has been decided to include them in this paper. As has been pointed out in chapter three, we are in need of new ways to interface with our computers, with the online market place (for now: the Internet) and we need ways to cope with all the information that most of us feel overwhelmed with.
1= In section 5.4 a closer look at this statement will be taken: in which ways are Ubiquitous Computing and (Interface) Agents opposites and in which ways do they complement each other? |
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